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Week of April 18, 2010
360 Flash Dump Tool v0.93
>> MODFREAKz released a new version of 360 Flash Dump Tool(info), an application that will allow you to decrypt/encrypt and extract various parts of a XBOX360 flash dump and much more!
What's new/fixed: * Fixed CPU-Key detection/correction in Multiple Keys section * Added ability to save KeyVault to file * Added ability to export a registry file from all added Keys * Added support to extract the Console Revocation List to a readable format 'dynamic_list.txt' * Improved state indication via Progress Bar * Minor changes
Official Site: n/a, by MODFREAKz Download: here News-Source: xboxhacker.org
Discuss this news item on our forums: forums.xbox-scene.com
Keyvault Modder v1f-1
>> Zouzzz released a new version of Keyvault Modder, a GUI tool to modify/read some of your keyvault data (region, dvd key, dvd info etc).
What's new/fixed: * Added a button to extract and decrypt a keyvault directly from a NAND dump (not tested on NAND > 16Mb) * Added a button to decrypt a keyvault extracted with Flashtool, BinCrypt2 or Keyvault Modder * Fixed bug of the "Modable ?" window if it didn't open correctly * Fixed the "Unspoof" button if you try to open an non-modable keyvault.
Official Site: hb-released.com Download: here
Discuss this news item on our forums: forums.xbox-scene.com
Love364 W.I.P. - N64 Emulator for Xbox 360 *Update*
>> From LoveMhz's (Team XeLove) Blog: [QUOTE] About Love364, yes I changed the name ;D Currently we have the core, RSP, and audio implemented. Alot of work so far. Now what about video? Well it seems that every video plugin out there either uses OpenGL or DirectX with Fixed Pixel Pipelines which the Xbox360 does not support. Also due to the differences between Fixed Pixel Pipe-lining and HLSL a simple rewrite isn't possible. So with the advice and over look of Zezu I have decided to write my own up to date graphics and RDP part of the emulation instead of hacking around Rice's video code. Not much progress so far, expect I have been able to process and sort out the commands coming from the RSP. Still a lot of work todo. And thus the reason there isn't any screenshots yet.
The general scoop of this is simple massive. Things can easily go wrong with around 20 basic commands and over 1,000 calls a second just for graphics. I easily I have my work cut out, even when I'm spending 10-12 hours a day coding.
Writing my own graphics plugin and RDP code has it's pros, even though this just seems like a major set back.
Pros and Ideas: * High Anti-aliasing Support * HLSL per texture scripting * Shaders, Bloom, and HDR possibilities. * Texture Scaling via HLSL.
So in general Love364 will hopefully redefine how N64 emulation looks and runs.
Current Emulation Status Currently we are still running on one CPU core with little to no optimization with everything run minus graphics at around %50 of the N64 speed. I've yet to look into dynrec or inline function calling, but when the time comes there's no reason why we shouldn't be able to easily hit 100% speed on emulation. [/QUOTE]
!Update! First screenshots of Super Mario 64 running on the Xbox360! First video output.

Official Site: http://lovemhz.blogspot.com
Discuss this news item on our forums: forums.xbox-scene.com
Xbox division posts 165 million USD Q1 profit despite 12pct 360 sales drop
>> From gamespot.com: [QUOTE] Microsoft's Entertainment and Devices division had a less spectacular quarter, with revenues rising just 2 percent year-over-year to $1.67 billion in revenue. The division saw operating income rise from a loss of $41 million in January-March 2009 to $165 million during the same period this year.
The profit was in large part due to a $62 million windfall resulting from foreign currency exchange rates. Microsoft also called out increased revenue from Xbox Live as a factor, as well as a $199 million decrease in the cost of revenue "resulting primarily from lower Xbox 360 console costs." The drop in manufacturing costs for the console will likely further fuel speculation that Microsoft has developed an Xbox 360 Slim, which would require fewer materials to make and cost less to ship.
That said, both Xbox 360 hardware and software revenues were down during the quarter. Microsoft only sold 1.5 million consoles from January to March, down 12 percent from 1.7 million during the same period the year prior. [/QUOTE]
Full Story: gamespot.com
Discuss this news item on our forums: forums.xbox-scene.com
Xtractor 2 Manual and first Firmware Update Release
>> From 360xtractorpro.com: [QUOTE] We are releasing the very first version of the Manual (still work in process) for those users who got your Xtractor 2 units earlier. You can locate it on the Downloads Section. We are preparing now the sample applications and the Remote Command documentation for coders.
Also we had reports of Xtractor 2 causing problems with Spear not allowing reading keys with DVDKey/DVDKey32(info) in Jungleflasher, we traced the bug and we are issuing the first Firmware Update for Xtractor 2. You can find it on our Downloads Section. Its recomended you read the Manual (Section 6) to learn how to update the firmware of your Xtractor 2 [/QUOTE]
Official Site: http://www.360xtractorpro.com Buy Maximus Xtractor2: divineo.com
Discuss this news item on our forums: forums.xbox-scene.com
Team Jungle: 'Samsung iXtreme LT on the way' and Key Vertification Routines
>> Team Jungle posted an update on their twitter page: [QUOTE] Sammy Lt on the way, no ETA. JF Team adding our key vertification routines [/QUOTE]
More details about the key vertification routines was posted on their forums: [QUOTE] Recently, c4eva contacted us with a proposal for a key verification procedure.
Basically, with known key to hand you can check it against a connected drive. These procedures have always been been there, but now we can use them to our advantage. They are clearly visible in C4eva's live logs.
OK.... So we messed with the routines for a few hours as per C4eva's instructions and with a bit of to-ing and fro-ing, we got them to work.
As for a known key, you should have them in your database. So we are adding a couple of routines.
1. Simply bang every key you have at the drive until it hits the right one.... Simples! It does a hundred keys in a couple of seconds.... Brutal, but effective. 2. Lite-on have a unique identifier in their Inquiry. So, on a port refresh, a lite-on can be readily identified and the key returned and verified - Uber Cool - 3. So we are adding an index to the KeyDB against the drive barcode, to take advantage of 2 above. KeyDB refreshes will also update existing entries..
The team are testing an bashing around ideas on what to do once you have the key... [/QUOTE]
Official Site: http://www.jungleflasher.net | http://twitter.com/TeamJungle
Discuss this news item on our forums: forums.xbox-scene.com
XeXtractor v1.03
>> HellDoc released XeXtractor, a generic XEX tool box. Drag a XEX in and extract the files!
What's new/fixed: * Added XACH and XITB support. (Now list achievements in every language possible and image file names are now the original filename) This can only be done when opening a XEX or XBDF file. * Added XITB sample class. * Added a file name level in xuiz extraction so not all xuiz extracted file ends up in the same folder.
Official Site: http://helldoc.blogspot.com/ Download (v1.03): here
Discuss this news item on our forums: forums.xbox-scene.com
Greenberg: Killing original Xbox Live 'will bring more features to 360'
>> From computerandvideogames.com: [QUOTE] Microsoft product director Aaron Greenberg has claimed that the death of Live on the original Xbox will allow the firm to add "more features" to 360's service - adding that MS is "definitely aware" of consumer requests for extended Friends' Lists.
Microsoft pulled the plug on Live on the original Xbox last week - but not without some final farewell messages for Halo 2 players.
Greenberg said that the end of the service will allow greater "flexibility" for additions to the 360 online interface in future. That could include a new TV show, according to reports today. [/QUOTE]
Full Story: computerandvideogames.com
Discuss this news item on our forums: forums.xbox-scene.com
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(Wednesday 21 April 2010 17:36 EST) - (Category: Xbox360) - (Posted by::
)
Nandpro IO Patcher
>> Ethan0026 of gueux-forum.net released an application that will allow you to use a PCI to LPT or other LPT ports with NandPro(info). This application allows you to patch NandPro so it can work with other ports than 0378, 0278 and 03bc.
Official Site: By Ethan0026 on gueux-forum.net Download: here
Discuss this news item on our forums: forums.xbox-scene.com
9 New Emulator Updates for Xbox1
FreeStyleDash v2.0 Current Status and Release Information
>> From Helldoc's Blog: [QUOTE] You guys keep asking about an eta : we have no ETA and probably wont have. Working on FSD is a hobby for all the team, so we never know much time we can put on it.
Current Status : * Its pretty hard to give an overall status... Media player is still not in there (JQE is working on this, but still not committed the code) * Recent games list still need to be totally redone. Some skin work need to be done to have a dynamic number of tabs. We still need to experiment and try to figure out how to get stock dash recently played list. If we cant do easily we'll probably just add a last time played datetime to each game and use this. * Favorites : Still need to be 100% rewritten. * Game type switching : Still need to be 100% rewritten * Copy DVD : Still need to adapt FSD 1.XX code and properly clean. Currently not working. * File Manager : Working but we want to change the way it behave (should be back to drive list instead of having to use shoulder button to switch drive) * Nand flasher : working great * About : Still need some work but will be quick. * Game List : Games are listed but not sorted. Everything still need to be plugged in (boxart, game description, preview). I think game renaming feature broke in some previous rev, will need to fix it. * Built-In Indexer : Need to add screenshots and preview movie with proper settings. * HTTP : Still having some freeze issue and need to tweakt it a bit, otherwise its working great. Need to add priorites to the download queue. * XeX extraction : Working great. * Skin Edit Mode : Working great. * Skin customisation : Working great. * RSS Reader : Still need some work. * Internal XML Reader : We're looking to change it to a SAX implementation, still need to be done. * Autoupdater : First tests are working great but still need some intensive testing. * Multilanguage : No work has been done on this yet.
Theres still lots of "Surprise" we have to experiment with and see what can be done than may imply changes in previous listed stuff. [/QUOTE]
Official Site: http://www.teamfsd.com | http://helldoc.blogspot.com
Discuss this news item on our forums: forums.xbox-scene.com
Xbox 360 Commander Beta Rev. 17 *Update Rev. 19*
>> Icepir8icepir8 released a new revision of Xbox 360 Commander Beta, a Windows utility to backup/restore, transfer on and format Xbox 360 hard drives. !Update! Rev. 18/19 came out - news/dwl updated.
What's new/fixed (since rev. 15a): * Full date and time for transfers. (rev 16) * Maybe this was causing problems with the GODs (rev 16) * Fixed dates on folders. (rev 17) * Fixed column sort issues. (rev 17) * Fixed the GOD corruption problem. (rev 18) * Tweeked the GUI some. (rev 18) * popup menu for right click (rev 19) * new folder, delete, rename, extract (rev 19) * tree now shows drive model name (rev 19) * fixed a bug in the check hard drive (rev 19)
Official Site: n/a, by Icepir8icepir8 on forums.xbox-scene.com Download (rev 19): here
freeBOOT v0.032
>> A new version of freeBOOT v0.03x has been released (a patched-9199 rebooter for all JTAG-exploitable 360s).
What's new/fixed: * fixed profile corruption * fixed xb1 emu * updated xellous
General Features: * updated to kernel 2.0.9199 * now supports all consoles and flashing solutions (ikari) * removed memory protections Code can be executed and modified anywhere in the range from 0x80000000 to 0x9FFFFFFF. This can be used to create game trainers and will allow for porting of emulators, which rely on dynamic compilation. [2 different patches 1 with this: xbox1 emu doesn't, 1 without xbox1 emu does work] * encrypted DevKit XEXes are now working * includes dash launch patch * LIVE/PIRS/GOD content fully working * internal security breach reports deactivated (Redline99) * easier image generation process (ikari) * ibuild can now also generate single flash XeLL and original images (ikari)
A bit more info about the fixes/changes in this release: [QUOTE] This is a fixed set of patches for freeBOOT 0.031. It addresses profile corruption and Xbox 1 emulator compatibility. Unfortunately, you will need to choose between the functionality of the memory protection patch and the ability for full compatibility with Xbox originals, you cannot have both. Two sets of patches have been included, you may use the ones that fit you best. Profile corruption has been fixed completely, but understand that if you have anything previously signed by a banned keyvault, the container will be console locked to it (corrupted). There are a number of free tools to fix those profiles, but you should notice that the console is no longer rejecting containers from everything but itself. Possibly these patches can fix E79 issues (dashlaunch changes), but since we have not experienced any similar issues, it's hard to test.
To those experiencing frequent or sporadic E79 issues (specifically on Zephyrs), it has been reported that using this alternate wiring with voltage regulation may solve the issue: see here [/QUOTE]
Official Site: n/a, by Ikari Full NFO/ReadMe: xbins.org Download: n/a (might be illegal under DMCA/EUCD)
Discuss this news item on our forums: forums.xbox-scene.com
Xecuter CK3-CP Jungle Flasher Navigation Demo
>> From team-xecuter.com: [QUOTE] The final development phase of the much anticipated CK3-CP is proceeding at full pace. We can't wait to release what will be THE defacto 360 firmware tool - and much more. Here's another video to give you a peak at how the LCD navigates some of the Jungle Flasher functions :) [/QUOTE]
Official Site: http://team-xecuter.com
Discuss this news item on our forums: forums.xbox-scene.com
NAND Flasher 360 for Windows v1.0.0
>> Trancy of modcontrol.com released NAND Flasher 360 for Windows: [QUOTE] What is the NAND Flasher 360 for Windows? The NAND Flasher 360 is a NAND -flash program for MS Windows. With this program you can update to a new version of XBReboot within minutes over USB. With a 16 MB NAND this takes about 8min, Including three extractions steps and one for writing. the Data gets verified for each extraction and writing step. 256/512 MB NANDs take round about 16mins (approx. 128 KB/s). Bad blocks automatically get moved to the appropriate positions (Bad block management). This works for the small as well as the larger NANDs (16/256/512MB).
The program also extracts the KV and Config data from the current NAND and writes it to the XBRreboot.bin file.
The function "write only valid data" speeds up the writing process. Empty blocks (0xFF) are no longer handled when this function is selected! This results in a 64MB large NAND file being overwritten almost as fast as a 16MB file.
Information on the hardware and NAND is also displayed.
Features: - Simple, easy to use interface (a lot of the more complicated stuff gets done automatically) - Displays information on the hardware and NAND - Compatible with all USB NAND flashing devices - Possible to easily add additional languages - Extracting and writing of the NAND memory within minutes - Bad blocks automatically get relocated (for all NAND sizes, 16/256/512MB) - KV and Config files get patched automatically - Verification process which results in very safe, virtually error-free read and write processes - Deletion of the Memory Unit (MU) partition - Only relevant blocks get written, unnecessary writing of empty blocks is avoided. This speeds up the overall writing process and preserves the NAND memory as well. - Extraction and overwriting of the entire NAND - Dumping of the KV and Config data - KV and Config file gets created! - Possible to only extract and overwrite the first 2 MB - Real-time calculation of the current read/write speed [/QUOTE]
Official Site: http://www.modcontrol.com (thx to hitman43 for the news) Download: here
Discuss this news item on our forums: forums.xbox-scene.com
Easy freeBOOT v0.5 *Update: v2.0*
>> Sneakypeanut released Easy freeBOOT v0.5: [QUOTE] Hi all I made this simple program to help out any trying to install Freeboot 0.31 All it does is allow you use freeboot 0.31 but instead of using cmd you get a nice simple GUI instead ;) [/QUOTE]
!Update! v1.5/v2.0 has been released. What's new/fixed (since v0.5): * recoded lots of it (v1.5) * Added fuse.txt to cpukey (v1.5) * filedialogs added (v1.5) * advance menu added (v1.5) * removed validation (v1.5) * New gui (v2.0) * Recoded (v2.0) * Bug fixes (v2.0) * removed advanced menu (v2.0) * added file validation (v2.0) * changed file names (v2.0)
Official Site: n/a, by Sneakypeanut Download: here
Discuss this news item on our forums: forums.xbox-scene.com
Cygnos ToolBox v1.10 beta 5
>> From Team Cygnos: [QUOTE] A new Toolbox 1.10 beta 5 is available for download.
It adds an "Erase" button to the "Program Flash" dialog, allowing you to erase your whole NAND-flash memory, while retaining your invalid block information. This may be useful to those who have problems storing data on their internal memory unit and who therefore want to "remove" it.
After the NAND-flash has been completely erased, at least the "system" partition needs to be reprogrammed with the "Program Flash Memory" option. [/QUOTE]
Official Site: http://www.cygnos360.com Download: here
Discuss this news item on our forums: forums.xbox-scene.com
Video Demonstration of Main Features of Xtractor 2
>> From 360xtractorpro.com: [QUOTE] Here is a small video showing some of the Main Features of Xtractor 2, as you can appreciate after watching the video we have put lot of effort and hard work on this redesign. I would like to thank everyone involved. There is More to come !! [/QUOTE]
Official Site: http://www.360xtractorpro.com
Discuss this news item on our forums: forums.xbox-scene.com
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